Fiend Kraken
WATER 4

Fiend Kraken

  • ATK:
  • 1200

  • DEF:
  • 1400

  • View:
  • 872




A giant squid that drags its enemies to a watery grave.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 9, 2026
44± 8/ 100
Power Score
Intrinsic 48
Deck 42

Fiend Kraken — Power Evaluation

Final Score: 44 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 42 · Meta: provisional
  • Primary role: Material body

Why it scores here

Fiend Kraken is a vanilla Level 4 WATER Aqua Normal Monster with no effect text, so it converts into nothing on its own. Its only real value is as a clean, generic Level 4 WATER material body that stays useful even when an opponent negates or strips it, because there is no effect to shut off. High ATK/DEF does not earn points here, and the 1200/1400 stats are not weighted at all. The 5 attached decks confirm it is a low-cost, single-copy body that gets played, not that it is a strong card.

Axis scores

Axis Score Evidence
Accessibility 25 No searcher, tutor, or draw route appears in the evidence, and it is only seen in 5 decks at 1 copy each, so it is reached by ordinary draw (observed, 5 decks; inferred for draw access).
Combo & Conversion 10 The card has no effect and zero recorded combo boards, so it builds nothing from a starting state (verified from card text; observed, 0 combos).
Resource Economy 10 It has no effect, so it gives no card advantage, refuel, or recovery and costs a card slot (verified from card text).
Effect & Interaction 0 It has no effect and provides no negation, removal, or disruption to the opponent (verified from card text).
Material Utility 60 As a Level 4 WATER Normal monster it fits Level 4 Xyz, Synchro, and Fusion material requirements cleanly, and it stays usable as material even when its effect is negated because it has no effect to negate (verified from card text; inferred for the material routes).
Resilience & Flexibility 45 Nothing can negate its effect, but its only function is as a body, and that body is lost to any removal or field wipe, so the value is moderate (inferred from text).
Deck-Building Efficiency 80 It is a single-copy card with no garnet, lock, or restriction, and it appears at 1 copy in each deck, so it is nearly free to run (observed, 5 decks at 1 copy each).

Calculation

Weight profile: Primary role Material body / Normal (no secondary role blend). Intrinsic ≈ 48, Deck ≈ 42, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 4 WATER Aqua Normal body that fits Level 4 material requirements
  • No effect to negate, so the material value survives opposing interaction
  • Single-copy, no garnet or restriction, cheap to run

Weaknesses

  • No effect text, so it adds no combo, resource, or interaction value
  • No searcher or tutor route in the evidence
  • Zero recorded combo boards and no guide coverage

Counters / choke points

  • Nothing to negate: its only exposure is removal or field-clearing that takes the body away

Best use

Level 4 WATER material body. Decks: Atlantean, Mermail, Phantasm Spiral. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster, Level 4, WATER, Aqua, 1200 ATK / 1400 DEF, no effect text (flavor description only); Single copy in each of 5 decks; 0 combo appearances; 0 guides
  • Observed: Appears in 5 decks across Mermail, Atlantean, and Phantasm Spiral lists plus 2 non-archetype decks; Top partners are frequent staples (co-occurrence 40-60%), which show deck presence, not synergy
  • Inferred: Usable as Level 4 material for Xyz/Synchro/Fusion routes because the body fits the level and attribute requirements; Material value persists under negation because there is no effect to negate
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied card text is flavor-only with no effect clauses, so the rules analysis is trivial but the evidence is thin no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); inclusion inferred from the 5-deck sample only











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